Kòniclab once again participates in a new Euroregional Pyrenees-Mediterranean Project, this time, alongside with the companies Baal (Balearic Islands) and K.Danse (Occitanie, France). In the project, we will develop and share tools to integrate the body and movement in the environment, through creative digital technologies, from a gender policy perspective, and with a special focus on youth.
https://koniclab.info/en/?project=ada-arteina-mediterranean-pyrenees-euroregional-project
Its main activity will be 3 collaborative days of Dance and Digital Culture, with training activities, debates, research-creation and exhibition:
4-8/09 Son Servera, Majorca, Balearic Islands, Spain
2-3/11 ECOSS Festival, Barcelona, Spain
23-24/11 Toulouse, France
The acronym “Ada ArtEina” refers to Ada Lovelace, considered the first person to program a computer, and also to art as a tool (“Eina”) for social change.
Ada ArtEina builds on the previous project, D(is)T-D(ance), which already enjoyed the support of the Euroregion, and on the long experience of the partners in the fields of movement, technology and feminist activism, within the artistic practice.
The objectives are:
-Create artistic, playful and didactic experiences through physical, spatial, sound and light interaction (body-object-space-sound-light-color), using digital tools, in an innovative way; from interactive installations to participatory projects with interactive technologies or performances.
– Develop the project from a feminist and gender equality perspective, with a marked objective of empowerment, through adapted creative workshops, aimed at women, groups with gender and/or functional diversity, adolescents and children, immigrants, etc.
– Share tools, knowledge and work methodologies, as well as their own creations, to enrich exchanges and generate critical reflections.
– Apply the tools developed and shared with young people,children and vulnerable groups.
– Disseminate all these activities so that they reach the largest possible number of people.
The news of the project can be followed through the social networks Facebook, Instagram, Tik Tok and, in the following days, Twitter and LinkedIn.